# Lead Technical Artist at Threye Interactive in New Delhi,…

> Source: https://confidential.careers/job-detail/lead-technical-artist-threye-interactive-new-delhi

# Lead Technical Artist

Threye Interactive 

** New Delhi, India ** Full Time ** Operations Jobs ** India ** New

[Apply Now](https://confidential.careers/go/15150397) ** Save 

## Job Description

**Threye Interactive Pvt Ltd**

**Who are we:**

Threye Interactive (www.threye.com) is a multi-award winning and Google accelerated gaming/simulation Development Company doing venture works in the field of virtual and augmented reality and deeply engaged with the aerospace and defence sector.

**Positions open:-**

- 3D Art Team Lead – 8+ yrs of experience

**Responsibilities**

Will be responsible for:

- Define and develop the overall visual style, tone, and artistic vision for 3D projects.
- Lead, mentor, and provide constructive feedback to a team of 3D artists, including modelers, texture artists, and animators.
- Work closely with game designers, and developers to ensure the art aligns with project goals and technical limitations.
- Define, develop, and maintain the 3D art pipeline and production workflow, ensuring efficient creation and integration of assets.
- Review all art assets and deliverables to maintain high artistic quality and consistency throughout the project.
- Create initial concepts, visual guides, and storyboards to communicate the artistic direction to the team and stakeholders.
- Ensuring all art deliverables are completed on schedule.
- Stay updated on industry trends, new software, and emerging technologies to incorporate best practices and innovate production techniques.

**Qualifications**

- Education: A bachelor‘s degree in fine arts, graphic design, animation, or a related field is typically required.

- Experience: 8+ years of experience in 3D art production, with at least 2-3 years in a leadership or senior artist role, preferably within the relevant industry

**Skills and expertise**

Technical skills:

- Expert proficiency with industry-standard 3D software (e.g., Maya, Blender, 3ds Max, ZBrush).
- Experience with texturing and sculpting tools (e.g., Substance Painter, Adobe Creative Suite).
- A solid understanding of real-time rendering engines like Unity or Unreal Engine.
- Knowledge of technical art fundamentals, such as modelling, texturing, lighting, rendering, and optimization.

Soft skills:

- The ability to develop and communicate an original and compelling visual style.
- Proven team management and mentorship skills to inspire and motivate artists.
- Excellent verbal and written communication skills for presenting concepts and providing clear feedback.
- The ability to work effectively with interdisciplinary teams and external partners.
- Strong creative and critical-thinking skills to overcome technical and artistic challenges.
- A keen eye for visual quality and consistency to ensure high-fidelity results.
- Experience with AR/VR platforms.

Familiarity with UX/UI design principles.

Posted August 21, 2026
