Research Scientist - Avatar Animation
HoYoverse
Job Description
: About the job
Who Are We? HoYoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content.
Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community that provides access and encouragement for people to share their passion for ACG (Animation, Comics, and Games) through their own creativity and skills.
Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies, and have accumulated leading technical capabilities in cel shading, cloud gaming, and other fields.
In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.
When you apply to a position with HoYoverse, we will process your personal data. To learn more about how we process your data, we encourage you to review our comprehensive Global Applicant and Candidate Privacy Policy. This policy provides detailed insights into how your information is collected, used, and protected throughout the application process.
What You Will Do:
Conduct original research and develop efficient generative models for creating high quality character motions and facial expressions for both offline content creation and online gameplay. Take ownership of research project roadmaps, collaborating with engineers to iterate on feature requirements and managing risk for production deployment and maintenance. Explore and implement advanced techniques in asset processing to ensure high-quality and optimized assets for the game development cycle. Stay up to date with the latest advancements in image/video generative models, character animation, generative model optimization, and applying these technologies to improve the overall gaming experience.
What We Are Looking For:
PhD degree in Computer Science, or a related field, or 5+ years of equivalent high-level research experience. Strong background in 3D character animation, 3D generative models, or video diffusion models Hands-on experience on video or 3D representative learning, generative model training, 3D character animation. Solid knowledge or experience on following topics are preferred: RL, diffusion model distillation, infra optimization for model training and inference, CUDA programming. Strong problem-solving skills and the ability to work effectively in a collaborative team environment. Record of publications or contributions to the video generative models, character animation, 3D avatar.
Benefits: The base pay range for this position is $250,000 to $450,000 USD per year. Actual pay is based on location and may vary depending on relevant knowledge, skills, and experience from the candidate. Total compensation may include salary, company bonuses, sign-on bonuses, relocation package, and other benefits such as:
100% employer-paid healthcare premiums for you and your dependents Generous paid time off 401K / RRSP plan Employer-paid life and disability insurance Team-building activities throughout the year Flexible working hours
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.