Software Engineer - Rigging Tools Development
Sony Pictures Imageworks
Job Description
Enhance our Rigging pipeline as a solutions-oriented Software Engineer. Engage in the development and support of core systems while collaborating with diverse teams to solve complex production challenges. This mid-level role requires strong coding skills and effective communication to thrive in a collaborative environment.
An ideal candidate will have a robust technical background in developing rigging tools and experience working closely with engineers and artists. Adaptability and proficient problem-solving will enable you to address shifting production demands effectively. Key Responsibilities: • Develop and support Rigging tools and core systems • Improve efficiency across teams through optimized workflows • Reproduce and resolve production issues alongside users • Test updates and coordinate with testing teams • Maintain comprehensive user and team documentation Requirements: • 3-5 years as a Rigging TD or pipeline engineer • Expertise in Python, C++, and Maya plugins • Knowledge of Linux operating systems • Strong analytical and problem-solving skills • Degree in Computer Science or a related field Apply your software development talents to create and improve essential tools that enhance productivity and creativity in animation production. #J-18808-Ljbffr